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1987-01-18
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S P A C E W A R D I S K V E R S I O N 1 . 7 2
SWC.EXE Version of spacewar for the standard PC Color Graphics
Card in 640 X 200 resolution.
SWH.EXE Version of spacewar for the Hercules Graphics Card in
720 X 348 resolution.
SWATT.EXE Version of spacewar for the AT&T Computer in 640 X 400
resolution.
SPACEWAR.DOC SPACEWAR documentation file. ( This file. )
S P A C E W A R G A M E I N S T R U C T I O N S
OBJECT:
Destroy the other ship before it destroys you. Use your
PHOTON TORPEDOS or PHASERS to reduce its SHIELD energy.
A hit with no shields will destroy the ship.
WEAPONS:
PHOTON TORPEDOS The best offsensive weapon. The torpedo takes
one unit of energy to fire and does four units
of damage to your opponent's shields.
PHASERS A good defensive weapon if you are accurate.
The phaser requires one unit of energy to fire
and does two units of damage to your opponent's
shields.
DEFENSE:
IMPULSE ENGINES Used to move your ship in the direction you are
pointing. Remember in space there is no friction,
to slow down you must turn your ship around and thrust
from the other direction. The impulse engines use
about one unit of energy every half second.
CLOAK Used to makes your ship invisible. You can still move,
fire, hyper space, etc. but no one can see you.
Cloaking will use about one unit of energy every half
second.
HYPER SPACE Hyper space is a quick way to get out of a bad
situation fast. You pay eight energy units to use
hyper space, and you don't know where you will end up.
COMMENTS:
You must have energy to use your weapons or defenses. The 'E' bar on
your side of the bottom of the screen must display energy. Your 'E'
bar energy is recharged from your Dilithium crystals at one unit every
two seconds.
Use your phasers to shoot incoming photon torpedos. Those torpedos do
alot of damage.
If you hear the warning sound, someone's shield energy is below sixteen
units, and they are about to be distroyed. The 'S' bar on your side
of the bottom of the screen indicates you shield energy. Use the
energy balance keys to increase your shield energy and protect yourself.
The energy balance keys for the left player are 'Z' and 'C' and for the
right player '1' and '3'.
Warning, touching the planet will drain your shields very fast so stay
away.
When using Gravity try to get in orbit. Care must be used when firing
torpedoes in orbit. If they don't hit something, they will come back
and hit you.
The Left Auto Robot is a good defensive player. He is a crack shot and
hard to destroy.
The Right Auto Robot is an offensive player. He will chase you around
space firing often.
S P A C E W A R I B M P C F U N C T I O N K E Y S
F1 = Exits to DOS in attract mode.
Switchs to attract mode in when playing the game.
F2 = Starts the game.
F3 = Enables the Left Auto Robot Player.
F4 = Enables the Right Auto Robot Player.
F5 = Places a Gravity hole at the center of the screen.
F6 = Places a Planet at the center of the screen.
F7 = Freezes the action for attract or play mode.
F8 = Toggles the sound on or off.
S P A C E W A R G A M E K E Y S
LEFT PLAYER KEYS
Q = FIRE PHASERS
W = CLOAK SHIP
E = FIRE PHOTON TORPEDO
A = ROTATE COUNTER-CLOCKWISE
S = IMPULSE ENGINES
D = ROTATE CLOCKWISE
Z = MOVE SHIELD ENERGY TO WEAPON ENERGY
X = HYPER SPACE
C = MOVE WEAPON ENERGY TO SHIELD ENERGY
RIGHT PLAYER KEYS
7 = FIRE PHASERS
8 = CLOAK SHIP
9 = FIRE PHOTON TORPEDO
4 = ROTATE COUNTER-CLOCKWISE
5 = IMPULSE ENGINES
6 = ROTATE CLOCKWISE
1 = MOVE SHIELD ENERGY TO WEAPON ENERGY
2 = HYPER SPACE
3 = MOVE WEAPON ENERGY TO SHIELD ENERGY
S P A C E W A R I S U S E R S U P P O R T E D
SPACEWAR is distributed under the USER-SUPPORTED concept.
You are encouraged to copy and share this program with other users.
Please do not remove the copyright or the user-supported notice.
If you enjoy SPACEWAR, and want me to finish SPACE MINEZ your
contribution ($20 suggested) will be appreciated. For a $30
contribution you will receive a floppy disk with the source code
of the latest version of SPACEWAR.
USER-SUPPORTED software is based on these three beliefs:
1. The value of software is best assessed by the
user on his own system.
2. Creation of personal computer software can and
should be supported by computing community.
3. That copying of programs should be encouraged,
rather than restricted.
If you have any comments, bugs, additions or improvements,
please use the address below to contact me .
Bill Seiler
317 Lockewood Lane
Scotts Valley, CA. 95066
(408) 438-4172
SPACEWAR COPYRIGHT 1985,1986,1987 B SEILER.